XBoyAdvance - GBA/GBC/GB/SGB/SGB2 Emulator for XBox v25b

http://xport.xbox-scene.com
goto http://www.emuxtras.net/ for latest cheats, rumbles, synopsis and skin updates.

Thanks to Rojola for doing some benchmarking tests for me.

recent changes..

* Updated to madmab edition interface CFv1b35. See "Interface Changelog.txt"

* Changes to the screenshot code to account for new directory layout when using "Extras menu" screenshot options.

* Just a refresher (this was already present in last version) Frameskip is set to 0 if a gameboy or gameboy color game is selected (file extension .gb, .gbc, .cbg, .sgb).  This will only apply to games without configurations.  On games with configurations you have to manually set the framerate to 0.

* Frameskip is set to 1 for GBA games thanks to Tabajara's INTEL optimizations!  See below.  Not all games quite at 100%, but close!  This will only apply to games without configurations.  On games with configurations you have to manually set the framerate to 0.

* Frameskip in default game configuration is overriden by above settings.  If you have a problem game (slow) just set the frameskip for it individually.

* INTEL optimizations by Tabajara.  Here are a few examples of improvements you will see.

frameskip = 0
bilinear filter = on
software filter = none

Game: Metroid Zero Mission (played only in the very beginning of the game)

Xport v20 : 43 to 45 fps
Madmab Edition : 50 to 52 fps
intel compiler + tiled rendering : 58 to 60 fps

Game : F-zero Gp Legend (gameplay in Mute City Track).  Set "interframe blending" to none.

Xport v20 : 40 to 42 fps 
Madmab Edition : 55 to 57 fpsr 
intel compiler + tiled rendering : 58 to 60 fps

Game : Donkey Kong country 2 (played in the first level, world 1)

Xport v20 : 47 to 49 fps
Madmab Edition : 50 to 52 fps
intel compiler + tiled rendering : 60 fps

Game : Donkey kong country 2 (played in the second level, world 1)

Things goes heavy here for our old and tired xbox :/

Xport v20 : 41 fps
Madmab Edition : 47 fps
intel compiler + tiled rendering : 54 fps

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XBoyAdvance - GBA/GBC/GB/SGB/SGB2 Emulator for XBox v24b9

http://xport.xbox-scene.com
goto http://www.emuxtras.net/ for latest cheats, rumbles, synopsis and skin updates.

recent changes..

* Updated to madmab edition interface CFv1b28. See "Interface Changelog.txt"

* Improved an issue where sound in GB games would glitch if running the emulator in an SD mode (640i, etc).  HD modes, apparently, were fine.

* Frameskip is set to 0 if a gameboy or gameboy color game is selected (file extension .gb, .gbc, .cbg, .sgb).  This will only apply to games without configurations.  On games with configurations you have to manually set the framerate to 0.

* Refresh rate is set to 60 (even on PAL systems).  Otherwise the sound will not be right.

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XBoyAdvance - GBA/GBC/GB/SGB/SGB2 Emulator for XBox v24b8

http://xport.xbox-scene.com
goto http://www.emuxtras.net/ for latest cheats, rumbles, synopsis and skin updates.

recent changes..

* Updated to madmab edition interface CFv1b21. See "Interface Changelog.txt"

* Pixel perfect settings added for when the "Enable Gameboy Border" option is enabled.  (Thanks 5l1p).

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XBoyAdvance - GBA/GBC/GB/SGB/SGB2 Emulator for XBox v24b7

recent changes..

* Updated to madmab edition interface CFv1b19. See "Interface Changelog.txt"

* Added 6 new software filters from GensX and 2 from NeoGeo CD emulator (see interface changelog for more details).

* Based on user feedback removed the following software filters 2xSai Scanline, 4xSai Scanline, Super 2xSai Scanline, Super 4xSai Scanline, Eagle 2x Scanline, Eagle 4x Scanline, Super Eagle2x Scanline, Super Eagle4x Scanline.

* Fixed issue where FPS stop displaying after playing your first game.

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XBoyAdvance - GBA/GBC/GB/SGB/SGB2 Emulator for XBox v24b6

* Updated to madmab edition interface CFv1b17.

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XBoyAdvance - GBA/GBC/GB/SGB/SGB2 Emulator for XBox v24b5

* Updated to madmab edition interface CFv1b14.

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XBoyAdvance - GBA/GBC/GB/SGB/SGB2 Emulator for XBox v24b4

* Updated to madmab edition interface CFv1b13.

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XBoyAdvance - GBA/GBC/GB/SGB/SGB2 Emulator for XBox v24b3

http://xport.xbox-scene.com
goto http://www.emuxtras.net/ for latest cheats, rumbles, synopsis and skin updates.

recent changes..

Updated to madmab edition interface CFv1b08.  This is currently beta.  More info and other goodies on actual release.

* Optimizations from VBA Next by libretro team, Vba-m team, bgK.  cmkn1983 for porting the optimizations to the Xbox

* These optimizations include

- Graphic rendering engine change to tile-based rendering.  Emulator runs about 8 to 12 (depending on game) FPS more faster.  Some gba games now run at fullspeed on xbox with 0 frameskip, even with filter super scale 2x scanline enabled.

Here are some results testing well known games with frameskip option on xboyadvanced set to 1:

- Donkey Kong Country 1 - Fullspeed (60FPS) (0 Frameskip) no filter

- Crash Bandicoot 2 n-tranced - Fullspeed (60FPS) (0 Frameskip) super scale 2x scanline enabled

- Mario Kart - Fullspeed (60FPS) (0 Frameskip) no filter

- Metroid Fusion - Fullspeed (60FPS) (some dips to 58,57 FPS here an there) no filter

- Castlevaia Aria of Sorrow - Fullspeed (60FPS) (0 Frameskip) no filter

- Castlevania Circle of the Moon - Fullspeed (60FPS) (0 frameskip) super scale 2x scanline enabled

- Final Fantasy 1 & 2 - Fullspeed (60FPS) (FPS dips on batlle screen) super scale 2x scanline enabled

- Golden Sun 1 - Fullspeed (60FPS) (0 Frameskip, FPS dips on Battle) super scale 2x scanline enabled

- Sonic Adventure - Fullspeed (60FPS) (0 frameskip) no filter

- Street Fighter Alpha 3 Fullspeed (60FPS) (0 frameskip) super scale 2x scanline enabled

Unfortunately, some games like Donkey Kong 2,3, Tony Hawk games and others are still slow :(, but i think this is a good choice for those who dont have a trusty xbox.

* If a faster processor is detected (aka Trusty) the Frameskip will default to 0.  This will only apply to games without configurations.  On games without configurations you have to manually set the framerate to 0.
